Sep 07, 2011, 01:20 AM // 01:20
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#81
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Lion's Arch Merchant
Join Date: Jul 2006
Profession: Me/Mo
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I guess I should put sarcasm tags around that post.
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Sep 07, 2011, 01:55 PM // 13:55
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#82
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Forge Runner
Join Date: Dec 2005
Guild: Super Fans Of Gaile [ban]
Profession: W/
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I thought it was pretty damn obvious.
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Sep 07, 2011, 07:28 PM // 19:28
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#83
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Furnace Stoker
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My sarcasm detector was broken.
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Sep 07, 2011, 08:04 PM // 20:04
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#84
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Grotto Attendant
Join Date: Mar 2006
Location: "Pre-nerf" is incorrect. It's pre-buff.
Guild: Requirement Begins With R [notQ]
Profession: Me/
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7 days now and they still didn't fix this Flux. Perhaps tonight.
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Sep 08, 2011, 04:32 AM // 04:32
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#85
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Furnace Stoker
Join Date: Apr 2006
Guild: Amazon Basin [AB]
Profession: Mo/Me
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Quote:
Originally Posted by makosi
7 days now and they still didn't fix this Flux. Perhaps tonight.
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Should be corrected in another twentysome days.
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Sep 08, 2011, 04:41 AM // 04:41
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#86
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Lion's Arch Merchant
Join Date: Jul 2006
Profession: Me/Mo
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Can't wait for next month. Perpetual EoE.
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Sep 08, 2011, 06:58 AM // 06:58
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#87
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Frost Gate Guardian
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Guys, this flux wasn't a joke. It invokes innovation, skill, timing, positioning, and great times.
Unless there is an aoe skill with a 1 sec casttime and 25% armorpen that has no traveltime...
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Sep 08, 2011, 07:10 AM // 07:10
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#88
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Desert Nomad
Join Date: Mar 2010
Guild: Anna
Profession: A/
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Quote:
Originally Posted by Apok
It invokes innovation,
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Haha, nice one..
Anyway, the classic skill update should happen tonight... i'm not expecting a lot of originality from it, more likely a " nerf what won maT"
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Sep 08, 2011, 08:47 AM // 08:47
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#89
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Lion's Arch Merchant
Join Date: Mar 2008
Location: England
Guild: Activity Can Be An Issue [afk] / Queen And Country [QC]
Profession: Mo/W
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Quote:
Originally Posted by Missing HB
more likely a "nerf what won maT"
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Im not anticipating this at all. By all accounts, DirT build is 'relatively' balanced compared to a lot of other stuff. I mean what would you nerf?
Dervish - trololololol, the fuel for almost every stupid build in existence atm, but anet wont nerf them heavily. Big damage, big conditions, deep wounds application on short recharges. Big joke.
Burning Arrow Ranger - 1 of the most honorable bars around, no nerf incoming hopefully.
Dom Mesmer -Again, honour bar in many peoples eyes, no nerf required.
Fire Ele - Mind Blast is 1 of the most powerful skills in the game, but its not necessarily broken. Likely no need of a nerf.
Invoke Air Ele - Ok, the obvious candidate, invoke should go, but it probably wont. The rest of the bar is fine, although adding 2-3s to the recharge of blinding flash may alleviate a lot of the problems associated with abuse of air eles at present, particularly in arenas such as RA where there is very limited condition removal.
In summary, I cant see anet nerfing last mats build, because relative to much of the other junk around, its not THAT broken. Its big damage etc, but the build has no snare capabilities whatsoever, potentially its achilles heel. Its nowhere near as 'broken' as other build options.
The next update im lead to believe could be a big elementalist buff. Good news for PvE apparantly, could well be the end of pvp unless skills are heavily split pve/pvp. Teams already have enough midline spammable defence, snares and damage, more will just make the game unplayable.
Regarding this months flux, albeit a stupid one, people in GvG at least seem to be switching back to pressure based builds, even with this flux in place. The increased damage of 2-3 melee chars, combined with some pressure/interupts of say a ranger and necro/mesmer, seems to be having considerable success. The flux is stupid, but i cant see anet changing it. At the end of the day the purpose of the flux is to try and "shift" the meta game, its done this by encouraging heavy damage builds, and less degen. So for all intents and purposes, the flux has been "successful", even if not to the liking of the masses.
Last edited by floor; Sep 08, 2011 at 08:51 AM // 08:51..
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Sep 08, 2011, 11:05 AM // 11:05
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#90
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The Hotshot
Join Date: May 2006
Location: Honolulu
Guild: International District [id多]
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I think the operative expression is "ham-handed."
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